Here is the third in a series of blog posts, giving mini reviews of the games that show up on my Facebook Profile in particular, and any other games I feel like mentioning.
I Wish I Were the Moon - This 'game' is in a way an experiment in interactive storytelling in a limited sense. You move the characters (and sometimes other scene elements) within the world, in order to bring about different conclusions to the 'story'. Academically it's pretty interesting, but not so much as a game itself.
Kingdom of the Wind - This is a defense game similar to Epic War 2 in a sense, but it takes place in the air, with the enemies approaching from below. It's also more of a pure defense title, in that you win just by keeping your tower alive through the waves of enemies. It has a fairly intricate upgrade system, where you can not only purchase new units, but permanently improve the current units that you have. You can also buy the ability to place defense towers, upgrade those, increase starting mana, your castle strength and so on. Similar to Gemcraft it uses a mana system with a cap. It's less difficult than many other games, and with 8 levels, it's a lot shorter as well. The graphics and upgrade system are the highlights of the game, since the play is simply a matter of choosing a unit, and which side of your airbase it should come from.
Bonuses:
There are several other notable games which haven't appeared on my facebook profile I'd like to cover, so here are a few.
Pyro - Unlike the quite excellent old-school game of burning down important buildings, this game is about lighting torches via flaming balls of fire. Using an aiming system similar to old mini-golf games, you choose a direction and power with your mouse. The game also shows perfect guidelines of the projected path of your shot similar to Gravitee. Unlike golfing games, you don't play the ball from where it lies, more exactly, it lies off the bottom of the screen after every shot, also it's clearly made of rubber. For each level you have a certain number of balls to use to light all of the torches, either directly or through lighting and destroying nearby crates. On some levels you can get additional balls to use by touching them with your ball while bouncing around the screen. Some of these additional balls have special powers, like greatly extended guidelines, or a small size for getting into mini-corridors. This game uses gravity and it's bounce mechanics to excellent effect, and it's 'aced' system for lighting all torches in a minimal number of shots (usually 1) and the bonus levels this unlocks is a nice effect.
Maze Stopper 2 - This game is built loosely on the rules of build your own maze defense games like desktop tower defense. The enemies are moving toward a goal (in this case a flag) and you build objects to elongate the path they take and otherwise hinder their progress. This is as far as the similarity holds however. Instead of preventing them from reaching their goal by destroying them, you simply delay them as long as possible, while getting your character with the same goal to the goal (a flag) as soon as possible. This complicates things quite a bit, since your character occupies the same map, and uses the same shortest path following AI as the enemies. With the addition of slowdown pickups and speedup pickups, and the inability to remove the blocks you've placed (you can edit the ones you JUST placed if you place them in the paused mode) as well as the standard rule that you can't block them from the goal completely makes this a very interesting game. In addition there is a clever star system for ratings based on how much sooner you get to the flag than your nearest opponent.
Achievement Unlocked - This is a fun game(?) which pokes fun at the whole achievement mentality. There are no goals really inherent in the game, just a number of achievements, most of which are completely random. The new Kongregate version (which includes achievement badges for getting these achievements!) has a few different achievements than the original so that you need not leave the website to get all the achievements (which was giving some people issues in completing the game.) Some of the more ridiculous achievements you can earn include: getting 10, 20, ..., 90, 100% of the other achievements; Dying, 50, 100, 101 times; changing the quality, muting the sound, and so forth. Overall there are, I believe 100 achievements to be acquired. Give it a shot =]
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